What I need is to be able to add more objects, but right now it’s dependent on the object that I created from the class –there’s the object name in every function. I have tried to switch them all to "class" but the error message came out to be "type object ‘class’ has no attribute ..
Unable to execute following code with the below class: Expected result = [1, 2, 3, 4, 90, 25] Given result = <main.ArrayList object at 0x7f9f1439acd0> How can I stop this from happening? Any help appreciated class ArrayList: def __init__(self): self.inArray =  self.count = 0 def appendAll(self, e): newArray = [0 for i in range(len(self.inArray)+1)] ..
class LR(nn.Module): def __init__(self, input_size, output_size): super().__init__() self.linear = Linear(input_size, output_size) def forward(self, x): pred = self.linear(x) return pred In the above code, the ‘forward’ method has the parameter x. In the method, ‘pred’ is assigned ‘self.linear(x)’. So what is this x being passed to, as self.linear does not take any arguments. Source: Python..
class LR(nn.Module): def __init__(self, input_size, output_size): super().__init__() self.linear = Linear(input_size, output_size) def forward(self, x): pred = self.linear(x) return pred In the above code, the ‘forward’ method has the parameter x. In the method, ‘pred’ is assigned ‘self.linear(x)’. So what is this x being passed to, as self.linear does not take any arguments. Source: Python-3x..
import pygame from stufs.constants import BLACK,ROWS,COLS,RED,WHITE,SQUARE_SIZE from .cells import Cell class Grid: #rules of behavior *still for checkers* def __innit__(self): self.board =  self.selected_piece = None self.red_left = self.white_left = 12 self.red_kings = self.white_kings = 0 self.create_board() #drawing the board*still checkers* def draw_cubes(self, win): win.fill(BLACK) for row in range(ROWS): for col in range(row % 2, ..
I am trying to train a custom object detector, is ther a limit on the number of target class objects that the yolov5 architecture can be trained on. For example- coco dataset has 80 target class, suppose I have 500 object types to detect, is it advisable to use yolov5. Can this be explain with ..
I have a local variable within a function in class A. I initialize the class and declare the variables. I create a new function that returns the variable. In script 2 Class B, I import class A and create a new var that references the function in class A. When I run it it return ..
I am a rookie who tries to learn OOP in python. For the sake of learning and practice, I am working on a task that asks me to create a transaction method in the class BankAccount that transfers money from one bank account to another. Here is the code I have written so far: class ..
I’m just getting into OOP in Python and struggling with classes. Basically I’m creating a method that needs to find the Euclidean distance between two points. I’ve created a method that creates the two points, it works. I’ve then created a method __sub__ that subtracts from those two points with another point instance, it then ..
I want to use a json file that has a list of dictionaries and as I cycle through the list pull the ‘name’ key value from the dictionary create a class instance that is named the same. class Student: def __init__(self, name, age, courses): self.name = name self.age = age self.courses = courses def do_something(): ..